SteamCritique
Quiz
🌐 EN
KLETKAKLETKA
Final test for students of the Mining and Metallurgy Academy in Norilsk, Russia.
43 votes funny
Final test for students of the Mining and Metallurgy Academy in Norilsk, Russia.
43 votes funny
You thought you loved someone until they leave you on a random floor in the heart of the gigastructure so you hunt them until their brain turns to ash and their eyes become stone this is the truth of the universe never ever trust those you love they will always betray you the traitors nothing about this game is anything but getting stabbed in the back by the ones you love this is the heart of all things never ever ever ever ever ever will be the first to see the dreams only waking in the nightmare forever
23 votes funny
bro this game broke my whole keyboard. litr keyboard stopped working even after i reset my whole pc. got another keyboard plugged in thinking it was a coincidence N THE SECOND ONE STOPPED WORKING TOO what is going on on my mother i j wanted to play the game what is this bug bro
18 votes funny
My main gripe with this game is the revive system. In a group of 6, having it revive the person who died last is a pretty bad system. If player A dies, then the group finally gets enough bottles to revive a teammate (too many bottles to revive someone tbh) and then player B dies before revive goes off, then player B will be revived and player A is still waiting. In a smaller group it's not that bad, but in larger groups it's not ideal. Make it a little cheaper to revive someone or change it to revive the oldest deaths first. I'll change review when that system is updated.
12 votes funny
game is great its just people who play this game are absolute morons, get cussed out and killed just because you speak english, russians are all the same no cap
9 votes funny
I'm forced against my will to play this with a friend
7 votes funny
Went in expecting horror, but the gremlin was somehow the hottest character model, and it spent the whole time stealing my bottles. 10/10, would let it steal from me again.
7 votes funny
1. enter the elevator 2. go down to some floors 3. find out that the floor you stopped at is covered in ice 4. try to go find some gasoline for the elevator 5. slip over and slide into a landmine and lose 85% of your health 6. walk back to elevator sad because you got nothing from that floor 7. run out of gas and die (probably)
7 votes funny
So much missed potential, and it genuinely makes me sad that I have to refund after this game's amazing first impression. I cannot stress enough that the Ideas Guy™ for this game absolutely cooked and then some. It just sucks that the gameplay isn't fun in the slightest. Like, it's absolutely criminal how they had all the ingredients for a smash hit, only for it to be so extremely boring. Though me and my friend did only get to like floor 10 before we decided on refunding, so bear that in mind. + Graphics and sound design are great. Everything is grimy and fleshy, and it's like you can hear the whole complex creaking around you. The first few levels feel claustrophobic in a good way, because it really does make you feel like you're some random prisoner sentenced to an inescapable suicide mission. +++ Getting assigned random bonus stats based off of whatever crimes you're convicted of is absolutely genius game design. Shame that many of those stats don't really feel that impactful in moment to moment gameplay. Enemies getting pushed back or crates instantly breaking when you run into them, now that's a buff you can feel! That's something you like seeing. Who cares about 13.6% more penis size or whatever? The point is that I wanna hear someone moan on it! So get some more impactful buffs. - The first few levels are too small and the stuff you find is too disinteresting. What you use that stuff for feels unclear, but not in the way that confusion supplements the horror elements. It's just annoying. Claustrophobic environment is good for horror, but not exactly super fun if you have one monster taking up a whole entire hallway. - Monsters are more annoying than scary too. - Buggy as hell, but it's Early Access, so I can forgive that. - I think having random effects like mist is a really, really cool concept. But again, afwul and unfun implementation. Who thought it was enjoyable that you have to stop and stand still for like 20 seconds every now and then, because you literally can't see anything any more? I'm giving the devs (or whoever's responsible) a lot of flack, but only because it's painful how many great ideas you can pack into something that's this boring. I hope they decide to improve this in the future. Much love to the devs, because it's obvious they have some crazy talent on their team.
6 votes funny
I loved the concept going in but the gameplay is very repetitive and janky. I can forgive the bugs because it's early access but fundamentally it's just not fun.
6 votes funny
this is going to be unpopular, and its a symptom of a lot of newer games...what happen to tutorials, like whats the basics of the game...what are you supposed to do, how do you progress...anything....this just dropping you in and having to google mechanics just sucks...fix this, it's definitely not just this game but christ, stop fucking normalizing "just figure it out"..it really turns off new players....refunded
5 votes funny
Honestly, the gameplay loop is fairly entertaining. However, being dead is the worst experience ever, cuz not only can you not talk to your friends, you spend so much time dead if they cant find bottles. Maybe an auto respawn system or something but at its current state i dont want to play anymore
4 votes funny
In KLETKA, the most dangerous thing you can come across is Samosbor, a mysterious anomaly whose arrival is announced with blaring alarms, purple fog, and the smell of raw meat. One of the tells that Samosbor is about to arrive is a deep rumbling that quickly grows louder to the point of sounding like an earthquake. When you hear rumbling, you need to get back to your elevator as fast as possible or find a pressurized door to sit behind. During one of my runs, I heard this rumbling on a floor that I knew wouldn't have Samosbor pass through it. ..Or shouldn't have. Despite my previous self-reassurance that I would not need to deal with it, I ran like hell back to KLETKA in order to escape my impending doom. It seemed like I was just barely going to reach it in time... ...And then, instead of Samosbor, the rumbling coalesced into one of the loudest farts I have ever heard, echoing through the gigastructure like a bomb just went off. And then the floor went dead silent. And then I started laughing deliriously. I love this game.
4 votes funny
This shit blows, walking simulator, no enemy, nothing else
4 votes funny
w game
4 votes funny
For western audiences, this is a janky horror game about navigating dark and decrepit hallways full of dangers and traps. For slavs, this is an immersive simulator of everyday life in a pretty average appartment block. 10/10
3 votes funny
It's either the scariest silly game I've played, or the silliest scary game I've played, not sure which. Had some gremlin men chase me down a dark hallway and they threw a pee jar in my elevator and ran off. 10 out of 10
3 votes funny
this game is absolute SHIT ive played this for fuckin 6 hours and... idk. this game gave me cancer
3 votes funny
Only aim of the game for my is too get as high and drunk as many times possible. 10/10
3 votes funny
I live in Eastern Europe and this game is like real life, very accurate would recommend
3 votes funny
Nasıl oynanması gerektiği hakkında en ufak bir fikir vermiyor. Yaptığımız tek şey etraftaki kutuları kırıp, şişe toplamaktı. 2 kişi oynayarak baya bir kat indik ama pek bir şey anlamadık. Arada karşımıza çıkan değişik katlar vardı onlar güzeldi ama onun dışında her kat neredeyse aynı, sadece arada tema değişiyor. Ne fazla canavar gördük, ne de aşırı gerildik. Belki ileride daha fazla geliştirilince ve indirime girince tekrar şans verebilirim ama özellikle bir sürü modu olan Lethal Company varken bu oyunun şu an ekstra olarak pek bir şey sunduğunu söyleyemem.
3 votes funny
the vibe and visuals are top notch, but the game is basically a landmine+beartrap juking simulator. me and my buddy already beat the final boss 4 hours into the game and theres only a total of like 4 enemies that rarely ever even spawn. most of the game is filled with mindlessly beating on boxes or flesh minecraft style for dozens of minutes each round to only have a CHANCE to drop loot or collecting bottles with little to no threat as long as youre using your flashlight to not trigger a trap. all of the floors are basically repeating straight narrow paths or 3 paths that deviate the moment you step out of the elevator. no wonder theres no enemies or threat in this game when there isnt even a way to outplay enemies by skillfully maneuvering since youre basically only granted free space worth of two players standing side to side. me and my broski might actually be the only people to beat the final boss considering the achievements 0,1% community completion aside from cool visuals and music theres little to no reason to buy this game i dont really understand why this game is in paid beta wait for the game to add actual content before checking if its even worth
3 votes funny
lethal company killer
3 votes funny
Crazy? i was crazy once... They locked me in a room... A stone room... A stone room with rats... And rats make me crazy....
3 votes funny
Frequent game breaking bugs preventing people from playing. Reviving people is too expensive so people spend like 10 - 30 minutes dead. Just kinda boring.
2 votes funny

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