
Savara
🙂2
76561198003267283

not sure why this is being compared to hades or no rest for the wicked...the combat flow is nothing like those games at all. This is more like a top-down monster hunter. You break monster parts to craft weapons/armors, with some meta-progression upgrades along the way. combat was ok, but there's a lot of animation locking so it didn't feel smooth to me. Due to the slow nature of monster hunter, this game is a lot slower but for an action roguelike, it didn't really work to me because you don't want your runs to take a long time and the fights to feel like theyre slow. The main reason for my negative review is because it felt like the upgrades in the runs felt super lackluster. Nothing you get felt like you increased your power or changed your playstyle at all so each run didn't really feel fresh and it felt super repetitive after 1-2 runs.

Savara
🙂2
76561198003267283

not sure why this is being compared to hades or no rest for the wicked...the combat flow is nothing like those games at all. This is more like a top-down monster hunter. You break monster parts to craft weapons/armors, with some meta-progression upgrades along the way. combat was ok, but there's a lot of animation locking so it didn't feel smooth to me. Due to the slow nature of monster hunter, this game is a lot slower but for an action roguelike, it didn't really work to me because you don't want your runs to take a long time and the fights to feel like theyre slow. The main reason for my negative review is because it felt like the upgrades in the runs felt super lackluster. Nothing you get felt like you increased your power or changed your playstyle at all so each run didn't really feel fresh and it felt super repetitive after 1-2 runs.
