
RimWorld
Jul 17, 2016
Jul 17, 2016
Aug 21, 2016
Jul 23, 2016
Aug 28, 2022
Aug 10, 2022
Jun 28, 2022
Jul 5, 2021
Dec 16, 2020
Mar 20, 2020
Mar 18, 2020
Mar 8, 2020
Jan 3, 2020
Jan 29, 2019
Feb 18, 2017
Aug 4, 2016

76561198056134717

Recommended774 hrs played (5 hrs at review)
I've been playing RimWorld since it was still in Alpha 9 if I'm correct (+500 h) The game has since seen some mayor changes, good ones and some less fortunate ones.
I found myself comparing the game to Prison Architect, and ofcourse, it has allot of overlap. Still, this game has a whole new vibe to it. The planning, the micromanagement (not unplayable) the combat system (unique) and the overall horror it can bring.
This game issnt about a happy ending, its about survival, building, defending, finding your path, hoping for a better tomorrow and praying that one day, you will settle a selfsufficient colony. Or launch yourself into space...
3 votes funny
76561198056134717

Recommended774 hrs played (5 hrs at review)
I've been playing RimWorld since it was still in Alpha 9 if I'm correct (+500 h) The game has since seen some mayor changes, good ones and some less fortunate ones.
I found myself comparing the game to Prison Architect, and ofcourse, it has allot of overlap. Still, this game has a whole new vibe to it. The planning, the micromanagement (not unplayable) the combat system (unique) and the overall horror it can bring.
This game issnt about a happy ending, its about survival, building, defending, finding your path, hoping for a better tomorrow and praying that one day, you will settle a selfsufficient colony. Or launch yourself into space...
3 votes funny
76561197970569197

Recommended142 hrs played (12 hrs at review)
what a game I love it
2 votes funny
76561198198684158

Recommended2461 hrs played (43 hrs at review)
heel leuk spel echt een aanraader
2 votes funny
76561198318645606

Recommended744 hrs played (611 hrs at review)
Very very fun game.
Also if you ever get bored there are like a billion mods for this game so always something new.
(For the mods big So to Oscar's Vanilla expanded)
1 votes funny
76561198169360802

Not Recommended893 hrs played (807 hrs at review)
Don't make the same mistake I did. Get out while you still can.
1 votes funny
76561197993307153

Recommended102 hrs played (73 hrs at review)
The Tale of Wolf and Turtee: A Rimworld Saga
In the harsh world of Rimworld, survival isn't just about fending off raids or braving the elements—sometimes, it's about the unexpected companions you make along the way. Since the day I landed on this unforgiving planet, I had always dreamed of having a tortoise as a pet. There was something about their slow, steady demeanor that brought comfort amid the chaos of colonization. And finally, I found her—Turtee.
Turtee was a mischievous little tortoise, wandering about our outpost with an endearing sense of curiosity, although she had a habit of making the floors dirty and nibbling on our food stores. But no one minded—she was part of the colony, our unofficial mascot.
One day, a group of traders from a nearby colony visited, carrying with them goods and tales from distant lands. But amid their bartering and laughter, an attack broke out near the edge of our camp. I ran to investigate and saw it—a majestic wolf, its powerful frame now beaten and bloodied by a trader's club. The wolf, though wild and dangerous, stirred something in me. I thought, What if I save it? What if I could tame this magnificent creature?
Without hesitation, I grabbed the wolf, hauling its broken body to our medical bay. My colonists gave me confused looks, but I ignored them. I tended to the beast, cleaning its wounds and stabilizing its broken limbs. Slowly, the wolf stirred, its eyes flashing with a primal energy despite its injuries. Three out of its four legs were shattered, but the wolf’s spirit was unbroken.
Days passed, and the wolf's recovery was slow. I had nursed him back to health—almost. But in my excitement, I forgot one crucial detail: You need to tame a wild animal after you save it. It wasn't a pet yet, just a creature bound by instincts, still untamed by human hands.
It was then that Turtee, the ever-curious tortoise, waddled into the medical bay. She eyed the wolf cautiously, her tiny legs bringing her closer to the hulking creature. I watched from the corner, amused by the scene—until the wolf's eyes locked onto Turtee. A deep, menacing growl echoed through the room.
The wolf lunged.
Turtee, bless her heart, stood her ground. A fight broke out in an instant, fur and shell clashing in a blur of motion. I froze—what was I to do? Do I kill the wolf I worked so hard to save? Or do I sacrifice Turtee, my loyal little friend?
The panic paralyzed me, and I could only watch as the struggle unfolded. The wolf snapped its jaws at Turtee, trying to overpower her. But Turtee, slow as she was, had the advantage of her hard shell. Blow after blow, the wolf tired. And then, with a final, defiant move, Turtee struck.
The wolf collapsed, defeated. I rushed over, but it was too late. The mighty beast had drawn its last breath.
In the end, Turtee emerged victorious—a warrior in the shell of a tortoise. I felt a strange mixture of relief and sorrow as I looked at the fallen wolf. In true Rimworld fashion, we made the most of the situation. The wolf was butchered, and that night, we dined on wolf stew.
And as the sun set on our outpost, Turtee rested, a quiet hero, while we celebrated her unexpected triumph. In Rimworld, you never know what the day will bring, but one thing was for certain: Turtee had earned her place as a legend in our colony.
11/10—would watch a turtle take down a wolf again.
1 votes funny
76561198133942522

Recommended1681 hrs played (622 hrs at review)
Ate without table. -3
1 votes funny
76561199057799116

Recommended1002 hrs played (282 hrs at review)
can you at multiplayer please?
but it is a gun game you make.
1 votes funny
76561198071684444

Recommended206 hrs played (163 hrs at review)
Human leather armchairs 10/10
1 votes funny
76561198305963651

Recommended65 hrs played (19 hrs at review)
Een leuk spel, veel verschillende manieren om te genieten
1 votes funny
76561198340135488

Recommended1123 hrs played (496 hrs at review)
Man, blijft leuk
1 votes funny
76561198321208428

Recommended1259 hrs played (76 hrs at review)
It's fine I guess
1 votes funny
76561198146169771

Recommended1744 hrs played (292 hrs at review)
More than worth the money
1 votes funny
76561198040641087

Recommended428 hrs played (132 hrs at review)
when you look at the clock
See that you have been playing for 12houres,
Met new collonists, captured a few pirates.
only to find yourself in a war with yourself?
1 collonist starts making fires everywhere while other collonists are fighting eachother
And in the end only 1 survived by eating the others.
I think youve had a good time :)
Best game so far ive played
1 votes funny
76561198054716862

Recommended69 hrs played (64 hrs at review)
Fantastic fun and drama game ;)
1 votes funny
RimWorld
Jul 17, 2016
Jul 17, 2016
Aug 21, 2016
Jul 23, 2016
Aug 28, 2022
Aug 10, 2022
Jun 28, 2022
Jul 5, 2021
Dec 16, 2020
Mar 20, 2020
Mar 18, 2020
Mar 8, 2020
Jan 3, 2020
Jan 29, 2019
Feb 18, 2017
Aug 4, 2016

76561198056134717

Recommended774 hrs played (5 hrs at review)
I've been playing RimWorld since it was still in Alpha 9 if I'm correct (+500 h) The game has since seen some mayor changes, good ones and some less fortunate ones.
I found myself comparing the game to Prison Architect, and ofcourse, it has allot of overlap. Still, this game has a whole new vibe to it. The planning, the micromanagement (not unplayable) the combat system (unique) and the overall horror it can bring.
This game issnt about a happy ending, its about survival, building, defending, finding your path, hoping for a better tomorrow and praying that one day, you will settle a selfsufficient colony. Or launch yourself into space...
3 votes funny
76561198056134717

Recommended774 hrs played (5 hrs at review)
I've been playing RimWorld since it was still in Alpha 9 if I'm correct (+500 h) The game has since seen some mayor changes, good ones and some less fortunate ones.
I found myself comparing the game to Prison Architect, and ofcourse, it has allot of overlap. Still, this game has a whole new vibe to it. The planning, the micromanagement (not unplayable) the combat system (unique) and the overall horror it can bring.
This game issnt about a happy ending, its about survival, building, defending, finding your path, hoping for a better tomorrow and praying that one day, you will settle a selfsufficient colony. Or launch yourself into space...
3 votes funny
76561197970569197

Recommended142 hrs played (12 hrs at review)
what a game I love it
2 votes funny
76561198198684158

Recommended2461 hrs played (43 hrs at review)
heel leuk spel echt een aanraader
2 votes funny
76561198318645606

Recommended744 hrs played (611 hrs at review)
Very very fun game.
Also if you ever get bored there are like a billion mods for this game so always something new.
(For the mods big So to Oscar's Vanilla expanded)
1 votes funny
76561198169360802

Not Recommended893 hrs played (807 hrs at review)
Don't make the same mistake I did. Get out while you still can.
1 votes funny
76561197993307153

Recommended102 hrs played (73 hrs at review)
The Tale of Wolf and Turtee: A Rimworld Saga
In the harsh world of Rimworld, survival isn't just about fending off raids or braving the elements—sometimes, it's about the unexpected companions you make along the way. Since the day I landed on this unforgiving planet, I had always dreamed of having a tortoise as a pet. There was something about their slow, steady demeanor that brought comfort amid the chaos of colonization. And finally, I found her—Turtee.
Turtee was a mischievous little tortoise, wandering about our outpost with an endearing sense of curiosity, although she had a habit of making the floors dirty and nibbling on our food stores. But no one minded—she was part of the colony, our unofficial mascot.
One day, a group of traders from a nearby colony visited, carrying with them goods and tales from distant lands. But amid their bartering and laughter, an attack broke out near the edge of our camp. I ran to investigate and saw it—a majestic wolf, its powerful frame now beaten and bloodied by a trader's club. The wolf, though wild and dangerous, stirred something in me. I thought, What if I save it? What if I could tame this magnificent creature?
Without hesitation, I grabbed the wolf, hauling its broken body to our medical bay. My colonists gave me confused looks, but I ignored them. I tended to the beast, cleaning its wounds and stabilizing its broken limbs. Slowly, the wolf stirred, its eyes flashing with a primal energy despite its injuries. Three out of its four legs were shattered, but the wolf’s spirit was unbroken.
Days passed, and the wolf's recovery was slow. I had nursed him back to health—almost. But in my excitement, I forgot one crucial detail: You need to tame a wild animal after you save it. It wasn't a pet yet, just a creature bound by instincts, still untamed by human hands.
It was then that Turtee, the ever-curious tortoise, waddled into the medical bay. She eyed the wolf cautiously, her tiny legs bringing her closer to the hulking creature. I watched from the corner, amused by the scene—until the wolf's eyes locked onto Turtee. A deep, menacing growl echoed through the room.
The wolf lunged.
Turtee, bless her heart, stood her ground. A fight broke out in an instant, fur and shell clashing in a blur of motion. I froze—what was I to do? Do I kill the wolf I worked so hard to save? Or do I sacrifice Turtee, my loyal little friend?
The panic paralyzed me, and I could only watch as the struggle unfolded. The wolf snapped its jaws at Turtee, trying to overpower her. But Turtee, slow as she was, had the advantage of her hard shell. Blow after blow, the wolf tired. And then, with a final, defiant move, Turtee struck.
The wolf collapsed, defeated. I rushed over, but it was too late. The mighty beast had drawn its last breath.
In the end, Turtee emerged victorious—a warrior in the shell of a tortoise. I felt a strange mixture of relief and sorrow as I looked at the fallen wolf. In true Rimworld fashion, we made the most of the situation. The wolf was butchered, and that night, we dined on wolf stew.
And as the sun set on our outpost, Turtee rested, a quiet hero, while we celebrated her unexpected triumph. In Rimworld, you never know what the day will bring, but one thing was for certain: Turtee had earned her place as a legend in our colony.
11/10—would watch a turtle take down a wolf again.
1 votes funny
76561198133942522

Recommended1681 hrs played (622 hrs at review)
Ate without table. -3
1 votes funny
76561199057799116

Recommended1002 hrs played (282 hrs at review)
can you at multiplayer please?
but it is a gun game you make.
1 votes funny
76561198071684444

Recommended206 hrs played (163 hrs at review)
Human leather armchairs 10/10
1 votes funny
76561198305963651

Recommended65 hrs played (19 hrs at review)
Een leuk spel, veel verschillende manieren om te genieten
1 votes funny
76561198340135488

Recommended1123 hrs played (496 hrs at review)
Man, blijft leuk
1 votes funny
76561198321208428

Recommended1259 hrs played (76 hrs at review)
It's fine I guess
1 votes funny
76561198146169771

Recommended1744 hrs played (292 hrs at review)
More than worth the money
1 votes funny
76561198040641087

Recommended428 hrs played (132 hrs at review)
when you look at the clock
See that you have been playing for 12houres,
Met new collonists, captured a few pirates.
only to find yourself in a war with yourself?
1 collonist starts making fires everywhere while other collonists are fighting eachother
And in the end only 1 survived by eating the others.
I think youve had a good time :)
Best game so far ive played
1 votes funny
76561198054716862

Recommended69 hrs played (64 hrs at review)
Fantastic fun and drama game ;)
1 votes funny