
RimWorld
Aug 16, 2016
Aug 16, 2016
Jul 20, 2016
Aug 4, 2022
Feb 15, 2024
Oct 20, 2022
Oct 1, 2022
May 15, 2020
Jul 1, 2019
Jan 12, 2019
May 31, 2017

76561198077140226

Recommended439 hrs played (24 hrs at review)
Installed the mod Prepare Carefully to try to get a different, more interesting story than before.
I made 3 psychopathic bloodthirsty cannibals, and for good measure, gave them a small cat named Paul.
They mined into a mountain, and made a huge butchering and cooking room, in which they slept and lived in.
Since I equipped them with some of the finest -but primitive- weapons available, raiders weren't much of a problem.
Neither was food, as they consumed the corpses fresh after the raiders' death.
Eventually a female 70 year old paramedic joined us. She was completely different from the others, as she was caring, sweet and had actual feelings.
The others did not get along with her whatsoever, and hated her even more than they hated eachother.
One day she had gotten enough, and started a fight with one of the other "colonists". (Animals is more appropriate)
It didn't end well for her. She was brutally slaughtered and eaten by the others.
A few seasons later a pod crashed in our graveyard. A male survivor! They quickly captured him, and carried him to the prison cell which barely fitted a bed inside. They bandaged his wounds, and let him heal until he could walk again.
Just a few days later, a trader caravan arrived, selling and buying all sorts of good stuff, this including our prisoner.
In lack of money, they sold him off for 2200$, in which they used to buy larger firearms to slaughter more people.
Yet again a pod crashed, and they seized the opportunity to capture her. This time it was a large and strong female.
"Perhaps she could join us...?"
She was patched up, and put in a bigger cell, so she would not go insane of the tiny space.
But before they could even start to convince her to join, she went berserk, and started punching the door out, until the hole was large enough for her to climb out of the prison cell, and attack her capturers.
Waiting in the other room for her to come, one of the colonists shot the charging giant in her stomach, hitting her spine and instantly incapacitating her forever.
As she now couldn't do any work the slaveholders would've wanted her to do, her value was significantly reduced.
With no other use for her, the colonist with the highest medicine skill (2) decided to perform operations on her, taking out organ after organ, then sell it on the blackmarket for easy cash.
Having no real medicine left, he decided to perform with only herbal medicine, and without anesthesia.
Her screams could be heard by everyone in the colony, as both her eyes and ears were taken out.
She blacked out, but the "doctor" continued, taking out one kidney, one lung, and her stomach.
The only things remaining now was her broken spine, liver, heart, kidney and lung.
He took out her spine, turning his patient into a blob, until he ended her pain by cutting out her liver.
After hauling all the organs to a stockpile designated for keeping organs in, he took her corpse to the butchering table, and ate the remaining flesh with the others.
And for a disappointing end to the Cannibal Community, they were slain by a group of 20 heavily armed raiders, who quickly surrounded them with bullets, killing them off, and ending their horrible existence.
10/10 would eat someone again.
18 votes funny
76561198077140226

Recommended439 hrs played (24 hrs at review)
Installed the mod Prepare Carefully to try to get a different, more interesting story than before.
I made 3 psychopathic bloodthirsty cannibals, and for good measure, gave them a small cat named Paul.
They mined into a mountain, and made a huge butchering and cooking room, in which they slept and lived in.
Since I equipped them with some of the finest -but primitive- weapons available, raiders weren't much of a problem.
Neither was food, as they consumed the corpses fresh after the raiders' death.
Eventually a female 70 year old paramedic joined us. She was completely different from the others, as she was caring, sweet and had actual feelings.
The others did not get along with her whatsoever, and hated her even more than they hated eachother.
One day she had gotten enough, and started a fight with one of the other "colonists". (Animals is more appropriate)
It didn't end well for her. She was brutally slaughtered and eaten by the others.
A few seasons later a pod crashed in our graveyard. A male survivor! They quickly captured him, and carried him to the prison cell which barely fitted a bed inside. They bandaged his wounds, and let him heal until he could walk again.
Just a few days later, a trader caravan arrived, selling and buying all sorts of good stuff, this including our prisoner.
In lack of money, they sold him off for 2200$, in which they used to buy larger firearms to slaughter more people.
Yet again a pod crashed, and they seized the opportunity to capture her. This time it was a large and strong female.
"Perhaps she could join us...?"
She was patched up, and put in a bigger cell, so she would not go insane of the tiny space.
But before they could even start to convince her to join, she went berserk, and started punching the door out, until the hole was large enough for her to climb out of the prison cell, and attack her capturers.
Waiting in the other room for her to come, one of the colonists shot the charging giant in her stomach, hitting her spine and instantly incapacitating her forever.
As she now couldn't do any work the slaveholders would've wanted her to do, her value was significantly reduced.
With no other use for her, the colonist with the highest medicine skill (2) decided to perform operations on her, taking out organ after organ, then sell it on the blackmarket for easy cash.
Having no real medicine left, he decided to perform with only herbal medicine, and without anesthesia.
Her screams could be heard by everyone in the colony, as both her eyes and ears were taken out.
She blacked out, but the "doctor" continued, taking out one kidney, one lung, and her stomach.
The only things remaining now was her broken spine, liver, heart, kidney and lung.
He took out her spine, turning his patient into a blob, until he ended her pain by cutting out her liver.
After hauling all the organs to a stockpile designated for keeping organs in, he took her corpse to the butchering table, and ate the remaining flesh with the others.
And for a disappointing end to the Cannibal Community, they were slain by a group of 20 heavily armed raiders, who quickly surrounded them with bullets, killing them off, and ending their horrible existence.
10/10 would eat someone again.
18 votes funny
76561197985111917

Not Recommended0 hrs played
Copy of prison arcitecht. Ugly UI, buggy, bad tutorial, expensive, lack of content. Generally shit.
4 votes funny
76561198147434317

Recommended392 hrs played (273 hrs at review)
4 refugees begged to stay at my base for 19 days. On the fifth day one died of a heatstroke, on the 12th day I executed the second refugee and the third I sold into slavery on the 16th. Fourth person thanked me for being such a good host and gave me 300 gold as a token of their appreciation
10/10 Best game ever
2 votes funny
76561199033601942

Recommended506 hrs played (6 hrs at review)
One of my men (who was the only one who was capable of fighting) got killed by a dude named Martin. Meanwhile one of my guys named Pissino was just standing there doing nothing.
1 votes funny
76561198139744134

Recommended552 hrs played (95 hrs at review)
misleading title
1 votes funny
76561198067078054

Recommended2915 hrs played (840 hrs at review)
I have played a lot of different games, and I am a big fan of survival and simulator games. As cliché as it sounds, I am a big fan of The Sims. I was very skeptical to try out this game mostly because of the graphics it seemed too simple, but I quickly learnt that it didn't matter and I love the game.
840 hours in and I am still not tired of this game. The hours keep running and running and my sleep schedule has been ruined by this wonderful game. There is always something to do and always something that needs to be done. I don't know if it is a good or a bad thing because I do forget there is a real life outside this game and my poor boyfriend has been neglected during my encounter of this game. I love you, don't leave me - I have made you into a platypus in the game baby and I take real good care of you there I promise!!
I have installed some shady and some real nice mods which has made this into the adult-version of The Sims, which is why I mentioned it earlier. Without going into details ... it is like The Sims with real action where I can kidnap, put people into prison if they don't behave instead of just removing the ladder of the pool... I have a lot of words, but I think I have used enough so I'll just end it with; i love this game and I strongly recommend it
1 votes funny
76561198077623970

Recommended1435 hrs played (483 hrs at review)
If you have no life
+
Play this game
=
Have no Life
If you have a life
+
Play this game
=
Have no life
You have been warned......
Amazingly fun game toh
1 votes funny
76561198119375314

Recommended879 hrs played (111 hrs at review)
10/10 would sell my son to the slave market again for 400 silvers
1 votes funny
76561198248667616

Recommended1571 hrs played (55 hrs at review)
good game, but they all aim like they are having a fucking stroke big enough to get on the richter magnitude scale
1 votes funny
76561197997260609

Recommended989 hrs played (248 hrs at review)
Bra spill når man ønsker litt motstand
1 votes funny
RimWorld
Aug 16, 2016
Aug 16, 2016
Jul 20, 2016
Aug 4, 2022
Feb 15, 2024
Oct 20, 2022
Oct 1, 2022
May 15, 2020
Jul 1, 2019
Jan 12, 2019
May 31, 2017

76561198077140226

Recommended439 hrs played (24 hrs at review)
Installed the mod Prepare Carefully to try to get a different, more interesting story than before.
I made 3 psychopathic bloodthirsty cannibals, and for good measure, gave them a small cat named Paul.
They mined into a mountain, and made a huge butchering and cooking room, in which they slept and lived in.
Since I equipped them with some of the finest -but primitive- weapons available, raiders weren't much of a problem.
Neither was food, as they consumed the corpses fresh after the raiders' death.
Eventually a female 70 year old paramedic joined us. She was completely different from the others, as she was caring, sweet and had actual feelings.
The others did not get along with her whatsoever, and hated her even more than they hated eachother.
One day she had gotten enough, and started a fight with one of the other "colonists". (Animals is more appropriate)
It didn't end well for her. She was brutally slaughtered and eaten by the others.
A few seasons later a pod crashed in our graveyard. A male survivor! They quickly captured him, and carried him to the prison cell which barely fitted a bed inside. They bandaged his wounds, and let him heal until he could walk again.
Just a few days later, a trader caravan arrived, selling and buying all sorts of good stuff, this including our prisoner.
In lack of money, they sold him off for 2200$, in which they used to buy larger firearms to slaughter more people.
Yet again a pod crashed, and they seized the opportunity to capture her. This time it was a large and strong female.
"Perhaps she could join us...?"
She was patched up, and put in a bigger cell, so she would not go insane of the tiny space.
But before they could even start to convince her to join, she went berserk, and started punching the door out, until the hole was large enough for her to climb out of the prison cell, and attack her capturers.
Waiting in the other room for her to come, one of the colonists shot the charging giant in her stomach, hitting her spine and instantly incapacitating her forever.
As she now couldn't do any work the slaveholders would've wanted her to do, her value was significantly reduced.
With no other use for her, the colonist with the highest medicine skill (2) decided to perform operations on her, taking out organ after organ, then sell it on the blackmarket for easy cash.
Having no real medicine left, he decided to perform with only herbal medicine, and without anesthesia.
Her screams could be heard by everyone in the colony, as both her eyes and ears were taken out.
She blacked out, but the "doctor" continued, taking out one kidney, one lung, and her stomach.
The only things remaining now was her broken spine, liver, heart, kidney and lung.
He took out her spine, turning his patient into a blob, until he ended her pain by cutting out her liver.
After hauling all the organs to a stockpile designated for keeping organs in, he took her corpse to the butchering table, and ate the remaining flesh with the others.
And for a disappointing end to the Cannibal Community, they were slain by a group of 20 heavily armed raiders, who quickly surrounded them with bullets, killing them off, and ending their horrible existence.
10/10 would eat someone again.
18 votes funny
76561198077140226

Recommended439 hrs played (24 hrs at review)
Installed the mod Prepare Carefully to try to get a different, more interesting story than before.
I made 3 psychopathic bloodthirsty cannibals, and for good measure, gave them a small cat named Paul.
They mined into a mountain, and made a huge butchering and cooking room, in which they slept and lived in.
Since I equipped them with some of the finest -but primitive- weapons available, raiders weren't much of a problem.
Neither was food, as they consumed the corpses fresh after the raiders' death.
Eventually a female 70 year old paramedic joined us. She was completely different from the others, as she was caring, sweet and had actual feelings.
The others did not get along with her whatsoever, and hated her even more than they hated eachother.
One day she had gotten enough, and started a fight with one of the other "colonists". (Animals is more appropriate)
It didn't end well for her. She was brutally slaughtered and eaten by the others.
A few seasons later a pod crashed in our graveyard. A male survivor! They quickly captured him, and carried him to the prison cell which barely fitted a bed inside. They bandaged his wounds, and let him heal until he could walk again.
Just a few days later, a trader caravan arrived, selling and buying all sorts of good stuff, this including our prisoner.
In lack of money, they sold him off for 2200$, in which they used to buy larger firearms to slaughter more people.
Yet again a pod crashed, and they seized the opportunity to capture her. This time it was a large and strong female.
"Perhaps she could join us...?"
She was patched up, and put in a bigger cell, so she would not go insane of the tiny space.
But before they could even start to convince her to join, she went berserk, and started punching the door out, until the hole was large enough for her to climb out of the prison cell, and attack her capturers.
Waiting in the other room for her to come, one of the colonists shot the charging giant in her stomach, hitting her spine and instantly incapacitating her forever.
As she now couldn't do any work the slaveholders would've wanted her to do, her value was significantly reduced.
With no other use for her, the colonist with the highest medicine skill (2) decided to perform operations on her, taking out organ after organ, then sell it on the blackmarket for easy cash.
Having no real medicine left, he decided to perform with only herbal medicine, and without anesthesia.
Her screams could be heard by everyone in the colony, as both her eyes and ears were taken out.
She blacked out, but the "doctor" continued, taking out one kidney, one lung, and her stomach.
The only things remaining now was her broken spine, liver, heart, kidney and lung.
He took out her spine, turning his patient into a blob, until he ended her pain by cutting out her liver.
After hauling all the organs to a stockpile designated for keeping organs in, he took her corpse to the butchering table, and ate the remaining flesh with the others.
And for a disappointing end to the Cannibal Community, they were slain by a group of 20 heavily armed raiders, who quickly surrounded them with bullets, killing them off, and ending their horrible existence.
10/10 would eat someone again.
18 votes funny
76561197985111917

Not Recommended0 hrs played
Copy of prison arcitecht. Ugly UI, buggy, bad tutorial, expensive, lack of content. Generally shit.
4 votes funny
76561198147434317

Recommended392 hrs played (273 hrs at review)
4 refugees begged to stay at my base for 19 days. On the fifth day one died of a heatstroke, on the 12th day I executed the second refugee and the third I sold into slavery on the 16th. Fourth person thanked me for being such a good host and gave me 300 gold as a token of their appreciation
10/10 Best game ever
2 votes funny
76561199033601942

Recommended506 hrs played (6 hrs at review)
One of my men (who was the only one who was capable of fighting) got killed by a dude named Martin. Meanwhile one of my guys named Pissino was just standing there doing nothing.
1 votes funny
76561198139744134

Recommended552 hrs played (95 hrs at review)
misleading title
1 votes funny
76561198067078054

Recommended2915 hrs played (840 hrs at review)
I have played a lot of different games, and I am a big fan of survival and simulator games. As cliché as it sounds, I am a big fan of The Sims. I was very skeptical to try out this game mostly because of the graphics it seemed too simple, but I quickly learnt that it didn't matter and I love the game.
840 hours in and I am still not tired of this game. The hours keep running and running and my sleep schedule has been ruined by this wonderful game. There is always something to do and always something that needs to be done. I don't know if it is a good or a bad thing because I do forget there is a real life outside this game and my poor boyfriend has been neglected during my encounter of this game. I love you, don't leave me - I have made you into a platypus in the game baby and I take real good care of you there I promise!!
I have installed some shady and some real nice mods which has made this into the adult-version of The Sims, which is why I mentioned it earlier. Without going into details ... it is like The Sims with real action where I can kidnap, put people into prison if they don't behave instead of just removing the ladder of the pool... I have a lot of words, but I think I have used enough so I'll just end it with; i love this game and I strongly recommend it
1 votes funny
76561198077623970

Recommended1435 hrs played (483 hrs at review)
If you have no life
+
Play this game
=
Have no Life
If you have a life
+
Play this game
=
Have no life
You have been warned......
Amazingly fun game toh
1 votes funny
76561198119375314

Recommended879 hrs played (111 hrs at review)
10/10 would sell my son to the slave market again for 400 silvers
1 votes funny
76561198248667616

Recommended1571 hrs played (55 hrs at review)
good game, but they all aim like they are having a fucking stroke big enough to get on the richter magnitude scale
1 votes funny
76561197997260609

Recommended989 hrs played (248 hrs at review)
Bra spill når man ønsker litt motstand
1 votes funny