SteamCritique
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Mafia: The Old CountryMafia: The Old Country
This game follows a classic mafia storyline: you start out as a random person who starts to cooperate with the mafia and ends up joining the ranks. There's also a Romeo and Juliet style plot happening simultaneously. The pacing feels a bit slow at first, but once it picks up, everything unfolds rapidly until the end. The notes you find throughout the game not only explain further the main story narrative but also provide context about the world events happening around you. Overall, although the plot is somewhat cliché and predictable, it manages to capture your attention and keeps you invested in discovering what happens next. I played the game on PC with graphics set to medium. The character models could use more detail, but the environments are absolutely stunning. Every part of the world feels carefully crafted, from the random houses along the roadside to the larger villages. NPCs go about their lives in every corner making the world fell alive. Everything makes you feel like you're truly in 1900s Sicily. For me, this creates a bittersweet experience. On one hand, I enjoy linear story-driven games. On the other, the world is so beautifully designed that it's disappointing that the games doesn’t give you neither reasons nor the time to explore it. This could be improved if missions required you to travel to their starting points and return home afterward, rather than starting where you need be. Combat is fairly simple but it gets the job done. Knife fights play a major role in the game. At first, they feel awkward due to the slow and clunky character movements especially in managing distance. However, once you get used to the mechanics, it becomes more enjoyable. One thing that feels off is how your character can be stabbed 15 times in the chest and then carry on as if nothing happened. Stealth mechanics feel straight out of a 2010 game. Enemies are so oblivious that you can run directly at them and take them down, without them seeing you, even while they're looking right at you. Finally, I really enjoyed the driving mechanics and appreciated the arrows that guide you through the driving in story missions. The only thing missing is a waypoint system. All in all, this is a good game that evokes a sense of nostalgia, as many of its features feel like they're from a 2010-era linear story game. I rate it 7.5/10.
1 votes funny
This game follows a classic mafia storyline: you start out as a random person who starts to cooperate with the mafia and ends up joining the ranks. There's also a Romeo and Juliet style plot happening simultaneously. The pacing feels a bit slow at first, but once it picks up, everything unfolds rapidly until the end. The notes you find throughout the game not only explain further the main story narrative but also provide context about the world events happening around you. Overall, although the plot is somewhat cliché and predictable, it manages to capture your attention and keeps you invested in discovering what happens next. I played the game on PC with graphics set to medium. The character models could use more detail, but the environments are absolutely stunning. Every part of the world feels carefully crafted, from the random houses along the roadside to the larger villages. NPCs go about their lives in every corner making the world fell alive. Everything makes you feel like you're truly in 1900s Sicily. For me, this creates a bittersweet experience. On one hand, I enjoy linear story-driven games. On the other, the world is so beautifully designed that it's disappointing that the games doesn’t give you neither reasons nor the time to explore it. This could be improved if missions required you to travel to their starting points and return home afterward, rather than starting where you need be. Combat is fairly simple but it gets the job done. Knife fights play a major role in the game. At first, they feel awkward due to the slow and clunky character movements especially in managing distance. However, once you get used to the mechanics, it becomes more enjoyable. One thing that feels off is how your character can be stabbed 15 times in the chest and then carry on as if nothing happened. Stealth mechanics feel straight out of a 2010 game. Enemies are so oblivious that you can run directly at them and take them down, without them seeing you, even while they're looking right at you. Finally, I really enjoyed the driving mechanics and appreciated the arrows that guide you through the driving in story missions. The only thing missing is a waypoint system. All in all, this is a good game that evokes a sense of nostalgia, as many of its features feel like they're from a 2010-era linear story game. I rate it 7.5/10.
1 votes funny
Tenho todos os Mafia, este é sem duvida o pior de todos NPCs ridiculos sem accao, a IA do Jogo è horrivel
1 votes funny
Recomendo! Meus caros, estamos a falar de jogo do ano!
1 votes funny
narrativa bem feita mas BASTANTE previsivel!!!! tudo o resto o basico do basico e por favor não comprem
1 votes funny

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