
Palworld
Jan 24, 2024
Jan 24, 2024
Jan 19, 2024
Jan 25, 2024
Jan 21, 2024
Jan 24, 2024
Jan 19, 2024
Jan 25, 2024
Jan 24, 2024
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Jan 19, 2024
Jan 19, 2024
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Jan 20, 2024
Feb 4, 2024
Feb 1, 2024
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Jan 26, 2024
Feb 9, 2024
Feb 6, 2024
Jan 22, 2024
Jun 15, 2024
Jan 21, 2024

76561198331631571

Recommended40 hrs played (21 hrs at review)
most accurate amazon warehouse simulator
3696 votes funny
76561198331631571

Recommended40 hrs played (21 hrs at review)
most accurate amazon warehouse simulator
3696 votes funny
76561198099630511

Recommended180 hrs played
THERE'S NO LAWS AGAINST THE PALS, BATMAN!
3615 votes funny
76561198057424435

Recommended203 hrs played (26 hrs at review)
My depresso got depressed. We cured it with medicine. My alpaca developed an eating disorder so we ate him. 10/10
3497 votes funny
76561198297946291

Recommended27 hrs played (9 hrs at review)
Get stranded on a beach and start punching sheep.
This is Pokémon Black and Blue.
3275 votes funny
76561198415138439

Recommended33 hrs played (9 hrs at review)
dont get sued please
2802 votes funny
76561198202564052

Recommended53 hrs played
came out in better state than pokemon scarlet/violet
2192 votes funny
76561198010967926

Recommended31 hrs played (24 hrs at review)
It's not P*kemon with guns, it's ARK but Japanese.
2105 votes funny
76561198024517563

Recommended51 hrs played (20 hrs at review)
i punched the first person i saw and he drew a musket and plugged me. best opening 30s of a game i can remember
1695 votes funny
76561197997208586

Recommended88 hrs played (49 hrs at review)
It's like Pokemon, but you shoot them in the face and force them into unpaid labor.
1645 votes funny
76561198038931832

Recommended33 hrs played
It's that new Pokémon: red, white and blue.
1628 votes funny
76561198330419772

Recommended0 hrs played
Protagonists in any Pokemon-like game: As long as we stick together, we can do anything.
Protagonist Palworld: Commits enslavement, animal cruelty, poaching, murder, destruction of property, crimes against humanity (and every other species, for that matter), and unethical experimentation.
10/10
1540 votes funny
76561198275767842

Recommended41 hrs played (15 hrs at review)
Beat them up, enslave them, starve them, force them to breed, and then eat them when they get out of line.
10/10.
1469 votes funny
76561197977293398

Recommended48 hrs played (6 hrs at review)
Just like in Brokeback Mountain, you set off into the wild, ride your pals, and play with your balls.
1435 votes funny
76561197995199561

Recommended36 hrs played (8 hrs at review)
Game is so fucking good that I actually decided to use the bug report feature.
1283 votes funny
76561198383873993

Recommended99 hrs played (55 hrs at review)
Suck it nintendo, this is better than your last 6 Pokémon games
1061 votes funny
76561198414596686

Recommended366 hrs played (104 hrs at review)
DO NOT BUY, unless you want to have your life ruined by one of the most absolute, disgustingly great games that you will ever play. I haven't got up from the couch to pee since i started playing. In fact I've curated a system using bendy straws that extend from 'THE TIP' all the way to the sump pump pit (because its downhill, cant forget gravity, of course). Food? getting up to eat is for losers and quitters. I've trained my dogs to bring me mouth fulls of kibble. They don't taste great but its nutrition. Plus by the time it gets to me they're soft from dog spit and easily digestible. Doodah? Just holding it tbh. Once heard of a guy who held it for over 3 months so, well see? Anyway, games a 9.2 out 10 but will make you quit your job, leave your wife, heck you'll send your kids for milk and they'll never return. All hail the mighty PALWORLD.
1061 votes funny
76561198039815779

Recommended112 hrs played (6 hrs at review)
Pokemon: Hammer and Sickle
980 votes funny
76561198068840021

Recommended26 hrs played (1 hrs at review)
As most Norwegians I grew up clubbing seals to death every Thursday so this game brings back a lot of childhood memories for me.
905 votes funny
76561198010173678

Recommended22 hrs played (11 hrs at review)
Addictive, lots of fun, funner with friends, looking forward to sex update
870 votes funny
76561198189557102

Recommended32 hrs played (30 hrs at review)
Pokémon: Gotta Catch 'Em All ✅
Palworld : GOTTA ENSLAVE 'EM ALL ✅✅✅
819 votes funny
76561198171515466

Recommended60 hrs played (27 hrs at review)
I own a musket for base defense, since that is what the PIDF intended. Four thugs raid my base. "What the devil?" as I grab my feathered hair band and musket. Headshot the first man, he's dead on the spot. Draw my pistol on the second man, miss him entirely because it's makeshift and it nails my Depresso. I have to resort to the Mounted Crossbow at the back of my base. "Tally ho lads" as my Lamball guns down two of the thugs, shredding them to pieces. Metal Spear charge the last terrified thug. He dies in 14 hits due to it being broken. Just as the PIDF intended.
789 votes funny
76561198382238889

Recommended511 hrs played (54 hrs at review)
War crimes, slavery, endless breeding farms, human trafficking, animal cruelty, animal genocide.
would recommend.
787 votes funny
76561198110874467

Recommended81 hrs played (31 hrs at review)
Pokemon: Gun of the Wild Survival Evolved Edition!
Plus it pisses Twitter off, so that's always a net positive.
786 votes funny
76561199213413869

Recommended9 hrs played (5 hrs at review)
haha nintendo cant sue
725 votes funny
76561197994874894

Not Recommended35 hrs played (28 hrs at review)
So it's a couple of days after release. Sale numbers have just hit 4 million. I've played nearly 30 hours since its release, which is a heavy burn, even for me. I've been enjoying it. Everybody's talking about it. My friends are playing it.
In spite of this, I genuinely don't recommend it. It's nothing to do with the various complaints about the developer having dealt with AI or having abandoned previous titles. It's also not about the derivative nature of the game's aesthetic - it knows what it is, and I see no reason to harshly judge a game for hitting its intended target. It's also not because of the natural early access jank - I have a reasonable amount of confidence that the AI and geometry bugs will be ironed out, and that certain somewhat temperamental systems like base building will get a solid overhaul.
If you're the kind of person who'd be really into this game, you've probably already bought it. This review is one part warning for the latecomers, one part critical analysis, and one part prediction of the future. Also, for the duration of this review, I will be referring to the creatures as Pokemon, because I have little to no tolerance for pretense.
I believe Palworld will be a flash in the pan. A blinding flash, to be sure. It's sold 4 million copies so far, and I won't be surprised if it hits 5. I genuinely believe it'll start a mass rush of open world monster taming games in the industry in the same way Minecraft put destructible terrain on the menu and Stardew Valley seemed to get everybody into farming. But I don't think it'll have any real staying power in and of itself.
Palworld is, fundamentally, an open world survival crafting game similar to Ark or Rust. You're in a world, you punch some trees to get wood for a workbench, you build a little outpost and start picking away at a tech tree. It's also got a bit of that Breath of the Wild style climbing and gliding going on. The main gimmick is that there are Pokemon. And, honestly, that much is a really fun and cool. There's a very definitive moment just after you first craft a bow where you first nail a Pokemon to the floor before belting it in the face with a Pokeball. That, right there, is the immediately satisfying interaction that you never knew you wanted. It's quick, it's snappy, it feels good. That's basically the "hook" - Pokemon dropped into a wilderness survival game, and it plays out exactly as you'd expect.
In game, your Pokemon serve three main purposes. The first is what you'd expect from a game like this - they're combat pets. They operate fairly autonomously with little room for direct control. They're more akin to an MMO pet than an actual Pokemon. The second is as a sort of crafting automation tool - You have various crafting stations, and you can release Pokemon into your base to have them craft items or harvest resources and whatnot. They require some minor babysitting, but they generally just do work where available. Their third and final purpose is as mobility tools - ground mounts, flying mounts, aquatic mounts, and also an automatic glider replacement.
The problem with these kinds of games, and Palworld in particular, is the inevitable loss of momentum. There's a moment at which the game stops surprising you, and Palworld hits that point remarkably quickly. The Pokemon themselves perfectly capture the essence of the real thing, which is to say they haven't been interesting since I was a teenager. The world itself does not feel especially alive. An idle glance over the tech tree just after the early game will eliminate most of your curiosity. The combat is remarkably shallow. Guns are cool, but shooting Bootleg Xerneas in the face while dodge-rolling fireballs is only so compelling after the first couple of instances. The level grind will also start getting pretty tedious past a certain point. If you're playing with friends, these issues won't be felt quite as harshly, but I'm afraid Pocket Pair don't get to take credit for my friend's insightful philosophical musings regarding the nature of goats.
I don't think it'll be long before other people start noticing these issues, and I don't think these are problems that will be fixed in any meaningful way. When it comes to early access, there are two kinds of issues that can be resolved: Lack of content, and lack of stability. But the fundamental underlying structure being poor? That's not something you can really fix after sales begin.
I don't regret buying the game, I don't regret playing it, and I'll probably get a bit more fun out of it yet. I'll probably even pick it back up again later after some updates hit. But if it's a couple of months after release, things have gotten quiet, and you're reading this because the initial hype wave didn't ensnare you and you're wondering if it's worth the purchase? Honestly, you could probably give it a pass and not miss out on anything remarkable.
I look forward to seeing if time will make a fool out of me.
688 votes funny
Palworld
Jan 24, 2024
Jan 24, 2024
Jan 19, 2024
Jan 25, 2024
Jan 21, 2024
Jan 24, 2024
Jan 19, 2024
Jan 25, 2024
Jan 24, 2024
Feb 12, 2024
Jan 19, 2024
Jan 19, 2024
Jan 21, 2024
Jan 27, 2024
Jan 20, 2024
Feb 4, 2024
Feb 1, 2024
Jan 20, 2024
Jan 19, 2024
Jan 22, 2024
Jan 26, 2024
Feb 9, 2024
Feb 6, 2024
Jan 22, 2024
Jun 15, 2024
Jan 21, 2024

76561198331631571

Recommended40 hrs played (21 hrs at review)
most accurate amazon warehouse simulator
3696 votes funny
76561198331631571

Recommended40 hrs played (21 hrs at review)
most accurate amazon warehouse simulator
3696 votes funny
76561198099630511

Recommended180 hrs played
THERE'S NO LAWS AGAINST THE PALS, BATMAN!
3615 votes funny
76561198057424435

Recommended203 hrs played (26 hrs at review)
My depresso got depressed. We cured it with medicine. My alpaca developed an eating disorder so we ate him. 10/10
3497 votes funny
76561198297946291

Recommended27 hrs played (9 hrs at review)
Get stranded on a beach and start punching sheep.
This is Pokémon Black and Blue.
3275 votes funny
76561198415138439

Recommended33 hrs played (9 hrs at review)
dont get sued please
2802 votes funny
76561198202564052

Recommended53 hrs played
came out in better state than pokemon scarlet/violet
2192 votes funny
76561198010967926

Recommended31 hrs played (24 hrs at review)
It's not P*kemon with guns, it's ARK but Japanese.
2105 votes funny
76561198024517563

Recommended51 hrs played (20 hrs at review)
i punched the first person i saw and he drew a musket and plugged me. best opening 30s of a game i can remember
1695 votes funny
76561197997208586

Recommended88 hrs played (49 hrs at review)
It's like Pokemon, but you shoot them in the face and force them into unpaid labor.
1645 votes funny
76561198038931832

Recommended33 hrs played
It's that new Pokémon: red, white and blue.
1628 votes funny
76561198330419772

Recommended0 hrs played
Protagonists in any Pokemon-like game: As long as we stick together, we can do anything.
Protagonist Palworld: Commits enslavement, animal cruelty, poaching, murder, destruction of property, crimes against humanity (and every other species, for that matter), and unethical experimentation.
10/10
1540 votes funny
76561198275767842

Recommended41 hrs played (15 hrs at review)
Beat them up, enslave them, starve them, force them to breed, and then eat them when they get out of line.
10/10.
1469 votes funny
76561197977293398

Recommended48 hrs played (6 hrs at review)
Just like in Brokeback Mountain, you set off into the wild, ride your pals, and play with your balls.
1435 votes funny
76561197995199561

Recommended36 hrs played (8 hrs at review)
Game is so fucking good that I actually decided to use the bug report feature.
1283 votes funny
76561198383873993

Recommended99 hrs played (55 hrs at review)
Suck it nintendo, this is better than your last 6 Pokémon games
1061 votes funny
76561198414596686

Recommended366 hrs played (104 hrs at review)
DO NOT BUY, unless you want to have your life ruined by one of the most absolute, disgustingly great games that you will ever play. I haven't got up from the couch to pee since i started playing. In fact I've curated a system using bendy straws that extend from 'THE TIP' all the way to the sump pump pit (because its downhill, cant forget gravity, of course). Food? getting up to eat is for losers and quitters. I've trained my dogs to bring me mouth fulls of kibble. They don't taste great but its nutrition. Plus by the time it gets to me they're soft from dog spit and easily digestible. Doodah? Just holding it tbh. Once heard of a guy who held it for over 3 months so, well see? Anyway, games a 9.2 out 10 but will make you quit your job, leave your wife, heck you'll send your kids for milk and they'll never return. All hail the mighty PALWORLD.
1061 votes funny
76561198039815779

Recommended112 hrs played (6 hrs at review)
Pokemon: Hammer and Sickle
980 votes funny
76561198068840021

Recommended26 hrs played (1 hrs at review)
As most Norwegians I grew up clubbing seals to death every Thursday so this game brings back a lot of childhood memories for me.
905 votes funny
76561198010173678

Recommended22 hrs played (11 hrs at review)
Addictive, lots of fun, funner with friends, looking forward to sex update
870 votes funny
76561198189557102

Recommended32 hrs played (30 hrs at review)
Pokémon: Gotta Catch 'Em All ✅
Palworld : GOTTA ENSLAVE 'EM ALL ✅✅✅
819 votes funny
76561198171515466

Recommended60 hrs played (27 hrs at review)
I own a musket for base defense, since that is what the PIDF intended. Four thugs raid my base. "What the devil?" as I grab my feathered hair band and musket. Headshot the first man, he's dead on the spot. Draw my pistol on the second man, miss him entirely because it's makeshift and it nails my Depresso. I have to resort to the Mounted Crossbow at the back of my base. "Tally ho lads" as my Lamball guns down two of the thugs, shredding them to pieces. Metal Spear charge the last terrified thug. He dies in 14 hits due to it being broken. Just as the PIDF intended.
789 votes funny
76561198382238889

Recommended511 hrs played (54 hrs at review)
War crimes, slavery, endless breeding farms, human trafficking, animal cruelty, animal genocide.
would recommend.
787 votes funny
76561198110874467

Recommended81 hrs played (31 hrs at review)
Pokemon: Gun of the Wild Survival Evolved Edition!
Plus it pisses Twitter off, so that's always a net positive.
786 votes funny
76561199213413869

Recommended9 hrs played (5 hrs at review)
haha nintendo cant sue
725 votes funny
76561197994874894

Not Recommended35 hrs played (28 hrs at review)
So it's a couple of days after release. Sale numbers have just hit 4 million. I've played nearly 30 hours since its release, which is a heavy burn, even for me. I've been enjoying it. Everybody's talking about it. My friends are playing it.
In spite of this, I genuinely don't recommend it. It's nothing to do with the various complaints about the developer having dealt with AI or having abandoned previous titles. It's also not about the derivative nature of the game's aesthetic - it knows what it is, and I see no reason to harshly judge a game for hitting its intended target. It's also not because of the natural early access jank - I have a reasonable amount of confidence that the AI and geometry bugs will be ironed out, and that certain somewhat temperamental systems like base building will get a solid overhaul.
If you're the kind of person who'd be really into this game, you've probably already bought it. This review is one part warning for the latecomers, one part critical analysis, and one part prediction of the future. Also, for the duration of this review, I will be referring to the creatures as Pokemon, because I have little to no tolerance for pretense.
I believe Palworld will be a flash in the pan. A blinding flash, to be sure. It's sold 4 million copies so far, and I won't be surprised if it hits 5. I genuinely believe it'll start a mass rush of open world monster taming games in the industry in the same way Minecraft put destructible terrain on the menu and Stardew Valley seemed to get everybody into farming. But I don't think it'll have any real staying power in and of itself.
Palworld is, fundamentally, an open world survival crafting game similar to Ark or Rust. You're in a world, you punch some trees to get wood for a workbench, you build a little outpost and start picking away at a tech tree. It's also got a bit of that Breath of the Wild style climbing and gliding going on. The main gimmick is that there are Pokemon. And, honestly, that much is a really fun and cool. There's a very definitive moment just after you first craft a bow where you first nail a Pokemon to the floor before belting it in the face with a Pokeball. That, right there, is the immediately satisfying interaction that you never knew you wanted. It's quick, it's snappy, it feels good. That's basically the "hook" - Pokemon dropped into a wilderness survival game, and it plays out exactly as you'd expect.
In game, your Pokemon serve three main purposes. The first is what you'd expect from a game like this - they're combat pets. They operate fairly autonomously with little room for direct control. They're more akin to an MMO pet than an actual Pokemon. The second is as a sort of crafting automation tool - You have various crafting stations, and you can release Pokemon into your base to have them craft items or harvest resources and whatnot. They require some minor babysitting, but they generally just do work where available. Their third and final purpose is as mobility tools - ground mounts, flying mounts, aquatic mounts, and also an automatic glider replacement.
The problem with these kinds of games, and Palworld in particular, is the inevitable loss of momentum. There's a moment at which the game stops surprising you, and Palworld hits that point remarkably quickly. The Pokemon themselves perfectly capture the essence of the real thing, which is to say they haven't been interesting since I was a teenager. The world itself does not feel especially alive. An idle glance over the tech tree just after the early game will eliminate most of your curiosity. The combat is remarkably shallow. Guns are cool, but shooting Bootleg Xerneas in the face while dodge-rolling fireballs is only so compelling after the first couple of instances. The level grind will also start getting pretty tedious past a certain point. If you're playing with friends, these issues won't be felt quite as harshly, but I'm afraid Pocket Pair don't get to take credit for my friend's insightful philosophical musings regarding the nature of goats.
I don't think it'll be long before other people start noticing these issues, and I don't think these are problems that will be fixed in any meaningful way. When it comes to early access, there are two kinds of issues that can be resolved: Lack of content, and lack of stability. But the fundamental underlying structure being poor? That's not something you can really fix after sales begin.
I don't regret buying the game, I don't regret playing it, and I'll probably get a bit more fun out of it yet. I'll probably even pick it back up again later after some updates hit. But if it's a couple of months after release, things have gotten quiet, and you're reading this because the initial hype wave didn't ensnare you and you're wondering if it's worth the purchase? Honestly, you could probably give it a pass and not miss out on anything remarkable.
I look forward to seeing if time will make a fool out of me.
688 votes funny