SteamCritique
Quiz
🌐 ZH-TW
Limbus CompanyLimbus Company
小金小時候放學回家發現門鎖住了,於是小金嘗試開門,門上有三把鎖,每一把都有95%機率打開,有一把鎖打開就能開門。但是小金偏偏中了三次5%。此時小金氣急敗壞想把門鎖砸了,結果門鎖的硬幣不可摧毀,不但沒壞還把小金震混亂了。小金沒辦法,只能花130狂氣請開鎖師傅,結果開鎖師傅只有1燈根本打不開門,只能留下三張名片離開,臨走前他告訴小金只要湊齊400張名片就能請來一位高級開鎖師傅。於是小金砸了不知道多少狂氣終於湊夠了400張名片,請來的高級開鎖師傅一下就把門打開了。小金剛想進去,突然出現了一堵牆,上面寫著「伺服器連線錯誤,請稍後再試」。小金沒辦法只能把門關上重新開門,結果發現自己體力不足開不了門,於是小金掏出了大餅,結果發現餅換不了體力,最後小金餓死了。
15 votes funny
小金小時候放學回家發現門鎖住了,於是小金嘗試開門,門上有三把鎖,每一把都有95%機率打開,有一把鎖打開就能開門。但是小金偏偏中了三次5%。此時小金氣急敗壞想把門鎖砸了,結果門鎖的硬幣不可摧毀,不但沒壞還把小金震混亂了。小金沒辦法,只能花130狂氣請開鎖師傅,結果開鎖師傅只有1燈根本打不開門,只能留下三張名片離開,臨走前他告訴小金只要湊齊400張名片就能請來一位高級開鎖師傅。於是小金砸了不知道多少狂氣終於湊夠了400張名片,請來的高級開鎖師傅一下就把門打開了。小金剛想進去,突然出現了一堵牆,上面寫著「伺服器連線錯誤,請稍後再試」。小金沒辦法只能把門關上重新開門,結果發現自己體力不足開不了門,於是小金掏出了大餅,結果發現餅換不了體力,最後小金餓死了。
15 votes funny
感覺不如FGO
12 votes funny
月亮計畫你有95%獲得我的好評但是出了反面呢
10 votes funny
沒中文但是有Github上的漢化可以使用,至於那些簡體中文的說沒官中的, 那是因為月計以前被你們中國的漢化組騙錢捲款跑路,誰還敢隨便再去找官中,官方自己都說不會封漢化包的人了, 還在那邊沒官中,有問題被反應馬上就滑跪,還在那邊補償沒補償,反應完就跪了,還不夠快, 單純不會反應罷了,建議不要翻牆出來丟人現眼
7 votes funny
追评:最垃圾的版本,四破要求大量资源,对于很多人格却是蚊子腿,现在或许影响不打,但是以后或许会有5破,那么垃圾四破就是一层障碍。另外有人格拆分的嫌疑,或许犀牛默尔索和伞夫在三破就能有四破的能力,但是月计为了回收资源,强行拆分?另外困难本是在是做的太垃圾了,纯粹堆点数,ego不拿个he都拼不过关底boss,就这种质量,纯粹数值加强,居然还要延期一个月,真有你的月计
7 votes funny
今天月亮計畫就算餵我吃坨屎我也樂意
7 votes funny
官方不漢化中文,又不給民間漢化,說好會開放非官方漢化,都等兩個月,到底在幹嘛?
6 votes funny
這遊戲也沒啥好玩的,我只玩了一下下而已 我實在不懂這種連連看賭硬幣的遊戲有啥好玩的 而且精神45還常常 欸幹以實振翅骰到68打了三千多== 好爽
6 votes funny
狗韓監童年挨打的時候,會被大皮帶狠狠地抽屁股,而他每次都恰好中了那5%的概率沒躲過去。這個故事人人都知道,但少有人知道這個偉大故事的後續劇情。 有一天,狗韓監終於適應了這一切,他鑽研了被皮帶抽的每一種概率和結果,開始能夠不吃傷害了。但他的爸爸也沒閒著,花了整整兩年時間給他的寶貝兒子準備驚喜。現在他的皮帶抽擊能造成10倍的傷害(並在命中時附帶沉淪和麻痺效果),給自己加上守護和20層傷害強化,還會用一堆無法全部抵擋的技能(附帶典中典的5%魅力時刻)。但爸爸知道僅憑這些還不足以讓兒子大吃一驚,所以他現在的皮帶攻擊變成了群體攻擊,以防止兒子想硬抗傷害。而即使狗韓監以為自己會拼點嬴,他爸爸還會召喚自己的老夥伴們助陣(5%,沉淪,麻痺,數值,閃避,多動)。 這段回憶對狗韓監的啟發是如此巨大,他將其做成了一整條折射軌道放到邊獄巴士裡去。
6 votes funny
我現在在鐵道上 還沒下車 誰快來救我 我不想再坐牢了
5 votes funny
下載完遊戲1GB,打開遊戲更新2GB,不小心按到左下的清除的話沒有任何誤觸防護措施,得重新更新2GB。 語言列表上寫著英日韓,實際上打開遊戲時卻沒有語言可選,要等前面的劇情還是教學結束掉之後才能選語言, 我甚至不知道我到底跳過了什麼,你不讓我先選語言我怎麼操作啊? 選好語言之後不知道要怎麼重新開始我前面跳過的東西,要我再按一次清除才能重頭來過? 不想在花時間跑2GB更新,就到此為止吧, 很糟糕的體驗。
5 votes funny
As a player who loves this game, I fully support correcting past design mistakes and am willing to give "Limbus Company" more trust. But character weakening involves fundamental issues of principle - even 200 draws as compensation cannot make up for the damage done to player trust by this adjustment, let alone restore the confidence of the majority of players to their original level. More important than compensation is that the development team must be held accountable for such changes. If the system does limit subsequent character design, then after nerfing Sinclair, I think the team should put a lot of extra effort into strengthening or even resetting all the personalities that were centered around the rupture mechanism before the debut of "Mao branch Faust" - making up for the mistakes by working overtime. Even if these enhancements may not necessarily bring these characters back into the mainstream lineup, they can at least set a precedent. When "inevitable" nerfs occur again in the future, the historical basis that players refer to will no longer be simple compensation for card drawing resources, but the development team's adherence to the bottom line of balance demonstrated through practical actions.
4 votes funny
Ignore the Chinese review bomber. Good story, unique but complicated gameplay
4 votes funny
撰寫評論時硬幣自動擲到反面了,你有甚麼頭緒嗎 打了這麼久,他媽四幣95%全都反面,握草
4 votes funny
For Chinese players, many Chinese two-dimensional games have different negative reviews in the player community. In China, many game developers have caused the gaming experience to drop sharply due to the pursuit of short-term profits, and eventually made the game no longer want to play. Most of Limbus company's players in China have loved games under the Moon Project since Lobotomy Corporation and Library of Ruina. We don't want the game changes made by Limbus Company in pursuit of temporary interests to make old players no longer like it. This is not in line with the law of long-term interest development. And this time, the Arknights linked by Limbus Company also has more or less discussion points, which has caused Chinese Limbus Company players to be attacked by players from other game communities. Some players suggest linking more with independent games, which can increase the discussion environment and the love of the game. I hope Director Jin can listen to the suggestions and ideas of the majority of players.
4 votes funny
小金你就接着作死吧,我阐述你的梦
3 votes funny
沒有玩很久,小玩了一下 非常休閒的遊戲,不用課金也能玩得很滿足 角色基本上都是免費的,想要甚麼就換什麼 劇情也很好看
3 votes funny
新限定人格 飛利浦 辛克萊的機制也太垃圾,被動要20理智配ego才能觸發,但我要扣35理智才能進神備,招式都扣ego就算了,每回合再額外扣理智,個別說下毒的點數 10 14 23是什麼垃圾? 鏡牢也是一坨,boss血量直接照搬鐵道,還沒有ego禮物,星光又被全部清空 自己好好想一想做了4季的品質該這樣嗎?
3 votes funny
Companies that fail to protect their employees
3 votes funny
自从上星期更新版本后,就再也没加载进游戏里,一直卡在加载页面无反应,什么时候修复bug
3 votes funny
我才是囚人,在鏡地牢裡
3 votes funny
第八章写的什么狗屁玩意儿,林黛玉拿长枪打架,大观园赛博成仙加大逃杀选家主,梁山好汉窝里斗,死妈韩国棒子我求求你去把原著重新读一遍再来写剧情吧,别他妈拿原著的人物名号整个不伦不类的玩意恶心人
2 votes funny
8.5.2和轨道线就这么可有可无吗?还要搞5破?还有复活币?红币破了不加效果就这么难吗?产能都浪费在那些玩家根本就没想要的地方,然后让玩家第六赛季玩的开心和第七赛季早点来二选一是吧?什么毛病。一开始愿意原谅你是看在你没做过手游的份上,现在都做多久了赚多少钱了?还找借口,谁爱听?说是自我实现的平台有本事你就别赚钱,你是来卖商品的成不成功要看玩家的脸色知不知道?你要是不想跟玩家好听玩家的需求玩家的意见,那你就去写小说没人碍着你,还自我实现,已经脱离群众的东西我看你最能卖的剧情又还能走多远。在不改就是穷途末路的开端。有精神问题就去治别把玩家当成你的爸妈,别一边想着赚钱一边来这里卖惨,我们玩家是顾客,没有义务惯着你,拿不出好东西还想赚钱就是该打,天经地义。
2 votes funny
超讚的劇情 超讚的音樂 超讚的人設 超讚的機制 超讚的KJH 因為卯Faust留負評的人實在是無理取鬧
2 votes funny
目前玩到主線第三章的心得,要是沒有follow到前幾部作品,會對很多遊戲的用語不清楚。這款遊戲也沒有像其他二游有一像術語資料庫的東西,所以建議不打算遊玩前作的玩家可以去看看別人整理的遊戲術語。 因為有很多用語搞不清楚會在劇情的體驗上會有些扣分,要不然這遊戲真的最大的賣點就是劇情很可惜。 目前最苦惱的是角色的養成,跟某些大名鼎鼎的二游相比來說簡單也是簡單,因此主線關卡不會掉素材之類的東西。 但經驗值得取得方式又感覺很沒效率,經驗值的關卡消耗的體力多,想要跳過還要花雙倍的體力。純屬一個教你如何腳踏實地的做人。
2 votes funny

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