
Hollow Knight: Silksong
Sep 4, 2025
Sep 4, 2025
Sep 4, 2025
Sep 5, 2025
Sep 5, 2025
Sep 4, 2025
Sep 4, 2025

76561198056600279

Recommended5 hrs played (1 hrs at review)
nej hra píseň z hedvábí od týmu třešeň
8 votes funny
76561198056600279

Recommended5 hrs played (1 hrs at review)
nej hra píseň z hedvábí od týmu třešeň
8 votes funny
76561198000779982

Recommended14 hrs played (4 hrs at review)
Most hardcore boss were the steam servers
4 votes funny
76561198339346955

Recommended16 hrs played (11 hrs at review)
I was Hollow at Night. Until this game gave me the ability to sing a song of Silk. I guess you could call it a Silksong.
Also the release day exclusive boss called "The Crashing Store" was kinda hard, but it was worth it.
2 votes funny
76561198239634990

Not Recommended9 hrs played (8 hrs at review)
I honestly can’t get into Hollow Knight: Silksong. The game feels absolutely unplayable, especially with the new diagonal movement system—it’s clunky, unintuitive, and nowhere near as smooth as the original. On top of that, enemies are absurdly overtuned: they kill you in just two hits, while you need six hits to bring them down. It makes combat feel unfair and more frustrating than challenging.
When I first heard Silksong was coming out, I wasn’t exactly hyped. I understand why people were so excited after waiting seven years, but that just wasn’t my case. I actually finished Hollow Knight only two days before Silksong launched, and while I had my struggles, I really enjoyed it overall. That’s why I wanted to give Silksong a shot—but it just isn’t fun for me at all.
Some people will probably say it’s just a skill issue, that I’m a noob who can’t handle platformers. Maybe that’s partly true. But to me, the movement and gameplay simply feel worse than in a seven-year-old game, and that’s really disappointing.
1 votes funny
76561198887766002

Recommended29 hrs played (9 hrs at review)
how can a game be 7 years in development and have more and better bugs then hollow knight
1 votes funny
76561198070406682

Recommended8 hrs played (7 hrs at review)
Lost 800 beads on a road that leads to a dead end.
1 votes funny
Hollow Knight: Silksong
Sep 4, 2025
Sep 4, 2025
Sep 4, 2025
Sep 5, 2025
Sep 5, 2025
Sep 4, 2025
Sep 4, 2025

76561198056600279

Recommended5 hrs played (1 hrs at review)
nej hra píseň z hedvábí od týmu třešeň
8 votes funny
76561198056600279

Recommended5 hrs played (1 hrs at review)
nej hra píseň z hedvábí od týmu třešeň
8 votes funny
76561198000779982

Recommended14 hrs played (4 hrs at review)
Most hardcore boss were the steam servers
4 votes funny
76561198339346955

Recommended16 hrs played (11 hrs at review)
I was Hollow at Night. Until this game gave me the ability to sing a song of Silk. I guess you could call it a Silksong.
Also the release day exclusive boss called "The Crashing Store" was kinda hard, but it was worth it.
2 votes funny
76561198239634990

Not Recommended9 hrs played (8 hrs at review)
I honestly can’t get into Hollow Knight: Silksong. The game feels absolutely unplayable, especially with the new diagonal movement system—it’s clunky, unintuitive, and nowhere near as smooth as the original. On top of that, enemies are absurdly overtuned: they kill you in just two hits, while you need six hits to bring them down. It makes combat feel unfair and more frustrating than challenging.
When I first heard Silksong was coming out, I wasn’t exactly hyped. I understand why people were so excited after waiting seven years, but that just wasn’t my case. I actually finished Hollow Knight only two days before Silksong launched, and while I had my struggles, I really enjoyed it overall. That’s why I wanted to give Silksong a shot—but it just isn’t fun for me at all.
Some people will probably say it’s just a skill issue, that I’m a noob who can’t handle platformers. Maybe that’s partly true. But to me, the movement and gameplay simply feel worse than in a seven-year-old game, and that’s really disappointing.
1 votes funny
76561198887766002

Recommended29 hrs played (9 hrs at review)
how can a game be 7 years in development and have more and better bugs then hollow knight
1 votes funny
76561198070406682

Recommended8 hrs played (7 hrs at review)
Lost 800 beads on a road that leads to a dead end.
1 votes funny