too much forced and unnesasry damage
map layout and time mechanic and general side missions to much convoluted nonsene
forces you to skip and certain stuff and it later, mainly for 1 missing item
idea is interesting but the exectution not really thought out
too much forced and unnesasry damage
map layout and time mechanic and general side missions to much convoluted nonsene
forces you to skip and certain stuff and it later, mainly for 1 missing item
idea is interesting but the exectution not really thought out
too much forced and unnesasry damage
map layout and time mechanic and general side missions to much convoluted nonsene
forces you to skip and certain stuff and it later, mainly for 1 missing item
idea is interesting but the exectution not really thought out
too much forced and unnesasry damage
map layout and time mechanic and general side missions to much convoluted nonsene
forces you to skip and certain stuff and it later, mainly for 1 missing item
idea is interesting but the exectution not really thought out